To preserve curve direction u must preserve vertex order.
SOP
curve
node
Cut on point
-
Poly Cut
can cuts only on points (destroy point groups but retain primitive) -
Convert Line
Redraw primitive (destructive for groups & attributes) - can use Poly Cut
with:*
inCut Points
, andCut
inStrategy
. -
Poly Path
Redraw primitive (destructive for groups & attributes) - can use Poly Cut
with:*
inCut Points
, andCut
inStrategy
. Then: ‘Clean’ with: [v] ‘Consolidate Points’ and ‘Fix Overlaps’
Redraw
Refine
-
Resample
Redistribute point and attribs alobg the spine (blend attribs) -
Carve
(will disconect points ! ) -
Fuse
Inject edge where is no point
Boolean
Poly Split
Clip
Knife
Intersection analysis
Incrementersection stitch
Labs tool
Poly Slice
make points on curve or prim > slice / preserve edge group & curve dir. snap.
Based on:- poly split
- boolean (faster)
Merge Splines
- with specific conditioons.direction ???
Poly Wire UV
!!!! - «<
NURBS & B splines
[Be More Moog: Tool Design That Empowers Users | Richard C Thomas | Games Workshop](https://youtu.be/6BAtzdMGnwA) |
[Advanced Road Generation | Erwin Heyms | Games Workshop](https://youtu.be/G5Iq-jxgZn0) |