Game Mechanics

Pxlink: Ludology Game Design Game Mechanics Game Theory Level Design
Obsidian: [[08-01-01-GameDesign]] [[10-01-01-GameTheory]] [[Classic_Mechanics]] [[05-01-01-MechanicsSingle]] [[09-01-01-Ludology]] [[10-01-01-GameTheory]] [[12-01-01-Lore]]

story multiplayer vs multiplayer story

Number of players Roles

Interaction patterns

  • player vs Game (single)
  • Players vs Environment (multi)
  • Player vs Player (multi)
  • Coop multiple vs game (team coop, multilateral coop )
Co -op
  • parallel - own single player game along
  • step by step - 1 open for another
  • simultaneous - both action at same time