Pxlink: Ludology Game Design Game Mechanics Game Theory Level Design
Obsidian: [[08-01-01-GameDesign]] [[10-01-01-GameTheory]] [[Classic_Mechanics]] [[05-01-01-MechanicsSingle]] [[09-01-01-Ludology]] [[10-01-01-GameTheory]] [[12-01-01-Lore]]
story multiplayer vs multiplayer story
Number of players Roles
Interaction patterns
- player vs Game (single)
- Players vs Environment (multi)
- Player vs Player (multi)
- Coop multiple vs game (team coop, multilateral coop )
Co -op
- parallel - own single player game along
- step by step - 1 open for another
- simultaneous - both action at same time